RefreshRateTest
Browser Display Refresh Rate Checker

Test Your Monitor's Real Refresh Rate Online

Instant browser test to estimate observed frame presentation cadence and frame consistency with zero software downloads.

TIMING // ANIMATION_FRAME
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Diagnostics Ready

Click below to start hardware presentation timing. Real-time browser frame synchronization will calculate your exact screen Hz and frame stability.

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Display Specifications

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Monitor Refresh Rate & Frame Delivery Quick Reference

A display's refresh rate (Hz) determines how many discrete frame scans the physical panel executes each second. Frame time equals 1000ms / Hz. Higher refresh rates compress visual frame exposure duration, dramatically reducing retinal sample-and-hold motion blur and decreasing click-to-photon latency.

60Hz Frame Duration16.67 ms / frame
144Hz Frame Duration6.94 ms / frame
240Hz Frame Duration4.17 ms / frame
360Hz Frame Duration2.78 ms / frame
540Hz Frame Duration1.85 ms / frame
Measurement EngineHTML5 requestAnimationFrame
Verified Source: RefreshRateTest Documentation (https://refreshratetest.online)
Hardware Architecture Infographic

The 5-Stage Visual Motion Pipeline: From GPU to Human Eye

A truly smooth visual experience requires harmony across every stage. If any single stage drops behind—whether a low GPU frame rate, an outdated HDMI 1.4 cable, or slow 15ms pixel response—your perceived motion clarity collapses.

Stage 01

GPU Frame Compute

FPS (Frames Per Second)

GPU calculates polygon geometry, shaders, and rasterizes pixel color buffers.

DirectX / Vulkan / WebGL
Stage 02

Cable Transmission

Throughput (Gbps)

Digital packets stream across physical copper or optical cable without compression bottlenecks.

DP 1.4/2.1 & HDMI 2.1
Stage 03

Display Scaler / T-CON

Hz (Refresh Rate)

Controller timing chip synchronizes buffer swap with the physical scan cycle.

Adaptive-Sync / VRR
Stage 04

Subpixel Transition

GtG Response Time (ms)

Molecules physically shift (or OLED diodes fire) to present the target frame luminance.

OLED (0.03ms) / Fast-IPS
Stage 05

Retinal Perception

MPRT / Motion Blur

Human visual cortex tracks moving objects across display frames; higher Hz reduces perceived blur.

Eye-Tracking Sample & Hold
Figure 1.1: Latency Benchmark

Frame Time Duration by Refresh Rate (Lower is Better)

Frame time measures how long each frame remains on screen before the next refresh cycle begins (1000ms / Hz). Note the clear law of diminishing returns beyond 240Hz.

60 Hz16.67 ms (Baseline)
120 Hz8.33 ms (-8.34 ms (50% faster))
144 Hz6.94 ms (-1.39 ms)
240 Hz4.17 ms (-2.77 ms)
360 Hz2.78 ms (-1.39 ms)
540 Hz1.85 ms (-0.93 ms)
*Human visual cortex responds to 240Hz with ~80% max perceivable tracking fidelity.Formula: Latency = 1000 / Frequency

Refresh Rate Performance Matrix: Frame Times, Motion Clarity & Use Cases

Quantifying the real-world advantages of higher refresh rates across everyday productivity and esports titles.

Refresh RateFrame Time (ms)Motion Clarity IndexInterface RequirementOptimal Hardware & Use Case
60 Hz16.67 msBaseline (Noticeable Blur)HDMI 1.4 / VGA / DP 1.1Office desktop, general web browsing, 60 FPS video playback
75 Hz13.33 ms+20% Fluidity over 60HzHDMI 1.4 / DisplayPort 1.2Budget office monitors, casual simulation & strategy gaming
120 Hz8.33 msHigh Fluidity (-50% blur)HDMI 2.0 / DP 1.2 / HDMI 2.1PlayStation 5, Xbox Series X, premium laptops, mobile devices
144 Hz6.94 msEsports Gold StandardDisplayPort 1.2 / HDMI 2.0Mainstream PC gaming, competitive shooters (Valorant, CS2, Apex)
165 Hz - 180 Hz6.06 - 5.55 msRefined Fast-IPSDisplayPort 1.4 / HDMI 2.0Modern 1440p gaming monitors with Fast-IPS or VA panels
240 Hz4.17 msUltra-Fluid Esports TierDisplayPort 1.4 (DSC) / HDMI 2.1Ranked tournament play, 240Hz QD-OLED & Fast-IPS monitors
360 Hz2.78 msNear-Zero Tracking LagDisplayPort 1.4 (DSC) / DP 2.1Elite competitive esports players, sub-3ms frame budget
540 Hz1.85 msBleeding-Edge ApexDisplayPort 2.1 (UHBR10+)Professional tournament stages, Fast-TN / dual-mode OLEDs
Configuration Guide

Why Your 144Hz or 240Hz Monitor Is Stuck at 60Hz: Common Fixes

A frequent cause of unexpected 60Hz output is that Windows and macOS often default newly connected monitors to 60Hz until manually configured. Follow these troubleshooting steps:

1

Configure Windows or macOS Display Frequency

80% of Cases

Open Windows Settings → System → Display → Advanced display. Click the 'Choose a refresh rate' dropdown and select your highest supported frequency (e.g. 144Hz or 240Hz). On macOS: System Settings → Displays → Refresh Rate.

Windows Settings > Advanced Display > Select 144Hz+
2

Verify Video Cable Bandwidth Support

Legacy video cables and early display ports may lack the bandwidth to transmit high refresh rates at 1440p or 4K. Connect directly using DisplayPort 1.4/2.1 or certified Ultra High Speed HDMI 2.1 cables.

Connect via certified DisplayPort 1.4+ or HDMI 2.1
3

Enable Browser Hardware Acceleration

If your monitor is set to 144Hz in your OS but this browser test shows 60Hz, check if hardware acceleration is enabled. In Chrome/Edge: Settings → System → Enable 'Use graphics acceleration when available' and restart your browser.

Browser Settings > System > Toggle Graphics Acceleration
4

Connect Directly to Dedicated GPU

On desktop PCs, ensure your display cable is connected directly into the discrete graphics card (GPU) bracket rather than the motherboard video ports, which route video through integrated CPU graphics.

Plug display cable into dedicated graphics card port
Bandwidth Ceiling Index

Maximum Raw Transmission Throughput (Gbps)

Display cable bandwidth directly limits how many pixels and refresh cycles can be transmitted each second without requiring Display Stream Compression (DSC).

HDMI 1.4 10.2 Gbps
HDMI 2.0 18.0 Gbps
DisplayPort 1.2 21.6 Gbps
DisplayPort 1.4 (HBR3) 32.4 Gbps
DisplayPort 2.1 (UHBR10) 40.0 Gbps
HDMI 2.1 (FRL 48G) 48.0 Gbps
DisplayPort 2.1 (UHBR20) 80.0 Gbps

Display Cable Protocol Matrix: Bandwidth & Max Refresh Rates

Determine exactly what refresh rate your current video cable and port can push across popular resolutions.

Cable StandardRaw BandwidthMax 1080p HzMax 1440p HzMax 4K HzDSC Compression Needed?
HDMI 1.410.2 Gbps144 Hz (8-bit)75 Hz30 HzNot Supported
HDMI 2.018.0 Gbps240 Hz144 Hz60 HzNot Supported
DisplayPort 1.221.6 Gbps240 Hz165 Hz60 HzNot Supported
DisplayPort 1.432.4 Gbps360 Hz (w/ DSC)240 Hz (w/ DSC)144 Hz (w/ DSC)Supported (VESA DSC 1.2)
HDMI 2.1 (FRL 48G)48.0 Gbps500 Hz+360 Hz144 Hz uncompressedSupported (DSC 1.2a)
DisplayPort 2.1 (UHBR20)80.0 Gbps540 Hz+480 Hz uncompressed240 Hz uncompressedOptional (Massive uncompressed headroom)

More Display Tools

Refresh Rate vs. Frame Rate

When shopping for a new gaming monitor or tweaking your PC settings, you will inevitably encounter two critical terms: Refresh Rate (measured in Hz) and Frame Rate (measured in FPS). While they are closely related and both crucial for a smooth visual experience, they are not the same thing. Understanding the difference between refresh rate vs. frame rate is essential for optimizing your setup, whether you are a competitive gamer or a casual user.

What is My Refresh Rate?

If you want to verify what presentation cadence your screen is currently achieving, you can run our free test at the top of this page. It observes the browser's frame delivery rate in real time, helping you confirm whether your monitor is operating at its intended frequency or held back by operating system settings.

What is Frame Rate (FPS)?

Frame rate, or Frames Per Second (FPS), is determined by your system's hardware—specifically your Graphics Processing Unit (GPU) and Central Processing Unit (CPU). It represents the number of individual images (frames) your computer can render and output every second. If your game is running at 120 FPS, your PC is generating 120 unique images each second. A higher frame rate means smoother motion and more responsive gameplay, as the on-screen information is updated more frequently.

What is Refresh Rate (Hz)?

Refresh rate, measured in Hertz (Hz), is an attribute of your monitor or display. It dictates how many times per second the screen can draw a new image. A 60Hz monitor refreshes its image 60 times per second, while a 144Hz or 240Hz monitor refreshes 144 or 240 times, respectively. Unlike frame rate, which fluctuates based on how graphically demanding a scene is, your monitor's refresh rate remains constant (unless you are using variable refresh rate technology).

The Crucial Connection: How They Work Together

The relationship between FPS and Hz is where the magic (or frustration) happens. Your PC and your monitor work in a pipeline: the PC renders the frames, and the monitor displays them.

  • High FPS, Low Hz: If your PC pushes 144 FPS but you have a 60Hz monitor, you will only actually see 60 frames per second. The monitor acts as a bottleneck, discarding the extra frames.
  • Low FPS, High Hz: If you have a 144Hz monitor but your PC can only manage 60 FPS, the monitor will simply display the same frame multiple times until a new one is ready. You won't benefit from the high refresh rate.
  • The Sweet Spot: The ideal scenario is having your FPS match or exceed your monitor's refresh rate, allowing you to utilize the display's full potential.

The Problem of Screen Tearing

When your GPU outputs frames out of sync with your monitor's refresh cycle, you experience "screen tearing"—a jarring visual artifact where the screen appears split horizontally, showing parts of two different frames at once. This happens because the monitor is drawing a new frame while the GPU is in the middle of sending the next one.

The Solution: VSync, G-Sync, and FreeSync

To combat screen tearing, technologies like VSync (Vertical Sync) force the GPU to wait for the monitor's next refresh cycle before sending a frame. However, this can introduce input lag. Modern solutions like NVIDIA's G-Sync and AMD's FreeSync offer Variable Refresh Rate (VRR). These technologies dynamically adjust the monitor's refresh rate to match the GPU's frame rate in real-time, eliminating tearing without the severe input lag penalty of traditional VSync.

Conclusion

In the battle of refresh rate vs. frame rate, neither is the sole winner—they are partners. For the ultimate smooth experience, you need a powerful PC capable of generating high FPS and a high refresh rate monitor capable of displaying those frames. By understanding how they interact, you can make informed decisions when upgrading your gear and ensure you are getting the most out of your hardware.

Test Your Monitor Now

See exactly what Hz your display is running — takes 3 seconds.

Frequently Asked Questions

For competitive gaming, 144Hz is the gold-standard baseline: it cuts frame delivery time from 16.67ms (at 60Hz) down to 6.94ms, visibly reducing motion blur and camera tracking latency. For fast-paced tactical shooters (CS2, Valorant, Overwatch 2), 240Hz or 360Hz provides an additional edge in tracking precision. For casual, cinematic gaming, 60Hz to 75Hz remains adequate.

Right-click any empty desktop space → select 'Display settings' → scroll down to 'Advanced display'. Locate the 'Choose a refresh rate' dropdown menu and select your monitor's maximum rated frequency (e.g., 144Hz, 165Hz, or 240Hz). If Windows only lists 60Hz, check your display cable or reinstall your GPU display drivers.

In over 80% of cases, a new high-refresh monitor defaults to 60Hz in the operating system until configured manually. First, set your OS display settings to 144Hz+. Second, ensure your cable supports sufficient bandwidth (use DisplayPort or HDMI 2.0+; legacy HDMI 1.4 caps out at 60Hz at high resolutions). Third, verify that Hardware Acceleration is turned ON in your browser settings.

Refresh Rate (Hz) is a physical property of your monitor, dictating how many times per second the panel scans and draws a new image. Frame Rate (FPS) is a measure of GPU/CPU rendering performance, dictating how many images your system calculates each second. If your GPU renders 200 FPS on a 60Hz screen, your monitor can only physically display 60 frames per second, though input responsiveness will feel tighter.

HDMI 2.0 and HDMI 2.1 fully support 1080p and 1440p at 144Hz and 240Hz. However, legacy HDMI 1.4 cables are bandwidth-capped at 10.2 Gbps, limiting high resolutions to 60Hz. DisplayPort 1.4 or 2.1 remains the preferred standard for PC gaming because it guarantees full G-Sync/FreeSync VRR compatibility and higher uncompressed bandwidth.

This is a well-documented Windows Desktop Window Manager (DWM) scheduling conflict when running mixed-refresh setups (e.g., 144Hz primary and 60Hz secondary). Hardware-accelerated GPU scheduling (HAGS) or playing 60 FPS video on the secondary screen forces the compositor to lock both displays to the lower common denominator. Upgrading to Windows 11 or enabling GPU hardware scheduling fixes this issue.

Yes. High-refresh displays (120Hz to 240Hz) reduce the subliminal temporal flicker present on 60Hz displays and make rapid text scrolling substantially smoother. By reducing the visual micro-stutter your eyes must track and compensate for, high-refresh panels lower cognitive eye fatigue during long work and gaming sessions.

Frame skipping occurs when a monitor claims to run at 144Hz or 240Hz but internally discards every other frame due to scaler controller overheating or faulty firmware, effectively displaying only 60Hz or 72Hz. You can verify frame skipping by running a high-speed camera or pursuit test across a moving square pattern.

Yes. Even on a 240Hz display, if your GPU frame rate fluctuates (e.g., dipping between 180 FPS and 230 FPS), traditional VSync off causes micro-tearing, while VSync on causes stutter and input lag. Variable Refresh Rate (VRR) synchronizes the panel's scan cycle directly to your GPU's frame delivery, eliminating tearing with zero input lag penalty.

Modern gaming consoles (PlayStation 5 and Xbox Series X) support up to 4K at 120Hz over HDMI 2.1 in supported titles. For PC gamers driving 4K at 144Hz to 240Hz, a flagship graphics card (NVIDIA RTX 4080/4090 or AMD Radeon 7900 XTX) with DisplayPort 1.4 DSC or HDMI 2.1 is recommended.